Video Game Design (Part 2):
Ages 7-10
If you loved designing and coding games with the Kodu program in the first video game design class, continue the fun in part 2 of the course!
If you loved designing and coding games with the Kodu program in the first video game design class, continue the fun in part 2 of the course!
AGES: 7 – 10
PREREQUISITE: Students should have taken Video Game Design: Part 1
SOFTWARE: Kodu Game Lab – View Website
CODING LANGUAGE: Kodu (Visual Based Language)
PATH: Video Game Design
FORMATS: Self-Paced Class
Video Game Design (Beginner Coding: Part 2)- Ages 7-10
If you loved creating games with the Kodu program in my video game design class, continue the fun in part 2 of the course. Learn more advanced coding techniques and about coding blocks not used in the first course. Students should take part 1 of this class first as it builds on what students learned in the previous beginner class and it assumes they have a working knowledge of the Kodu program.
Technology Requirements: Kodu currently only runs on Windows. Please test running Kodu prior to signing up for the class. Kodu Website
In this class, students will learn to…
- Create variables in coding to store data in their code.
- Use variables to keep track of points.
- Use variables to keep track of time in a game.
- Code objects to spawn characters for teleporting and checkpoints.
- Use pages/advanced logic to switch between player characters in the game.
- Use sub-routines/nesting in their coding.
- Create more complex and interesting games.
Guided Lessons and Activities
Reviews
“Very good match for me he is great at explaining things!“
Ruvan V.
“So easy to follow with step by step instructions clearly stated with visual exmaples.”
Jennifer C.
About The Instructor
Shawn D. Walk has been an educator for over 17 years. He was a 4th/5th grade teacher for 11 years at an elementary school north of Pittsburgh. During his time at that school, he focused on project-based learning and engaging students with real-world tasks that allowed them to see how what they were learning is used in the real world. He also developed a passion for technology and worked to include that in his teaching. Shawn developed several robotics and coding programs during his time as a teacher and helped students learn essential 21st century skills in a fun and exciting way.
About 5 years ago, He started a company in Pittsburgh that partnered with schools to offer coding, Minecraft, and other creative classes. The company was one of the first organizations in the Pittsburgh region to use Minecraft to create engaging programs for students. He now hopes to take this type of fun and creative learning beyond the Pittsburgh region to students all over the world.
Shawn has an active Pennsylvania Teaching Certification and a Masters Degree in education. He looks forward to helping your child discover their creative powers.
Class Formats and Registration
Self-Paced Class
Students will watch video demonstrations and be assigned tasks to apply what they learn from the videos. Students are encouraged to submit their final game at the end of the course for teacher feedback.
How do I know if the self-paced class format is best for my child?
COST: $9 Weekly or $51 for all content.
Your child might do well with a self-paced class if….
- They want to learn at their own pace or complete multiple lessons at one time.
- They are more of an independent learner and enjoy teaching themself things using video instruction and interactive lessons.
- They are self-disciplined and able to stay focused as they work through the activities.